New XNA Goal

12 08 2008

So I’ve been thinking a lot lately about developing a game within the XNA developer studio. I’ve talked with a lot of my friends about it; friends who have also taken XNA classes with me or have been involved in that type of thing. No one seems to really have the time for anything like that at the moment. So I’ve decided to take thing into my own hands, and start a personal XNA project.

With that being said I’m going to start from the beginning, with just the ideas in my head, I’ll begin with all the planning, choosing an idea, writing it out, documents. Then from there I’ll move on to development, and eventually try to get something released.

I think whats important here is ACTUALLY DOING IT. So that’s why I’m going to start small, on hour a day, one time a week. If i get more momentum, then I will increase that. If anyone would like to collaborate with me, please send me an e-mail at: wade -AT- utahairsoft -DOT- com.


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